5/10
eXistenZ has a mildly interesting concept, moreso if you set your mind back to those times in the late 90's when the movie came out when virtual reality and computers as reality and The Matrix and Y2K were the pressing concerns of the times. Viewed in 2015, eXistenZ is kind of hokey, and its "Cronenberg prosthetics" (is there a name yet for those unconvincing plasticky looking body part facsimiles he insists on using in just about all his movies?) don't help make it look any more authentic. For most of the movie I didn't care about its protagonists and the story itself is kind of muddy. As the audience, we're never really given any reason why we should care about Allegra or her game or why it needs to be preserved, especially once we go "into it" with the protagonists.
There's a pretty cool double-twist ending that I'm kind of amazed/annoyed I didn't see coming, although maybe if I had been trying to unravel the movie a little more instead of mostly just waiting for it to end, I might have (then again maybe not).
16 March 2015
eXistenZ (David Cronenberg, 1999)
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